TurboGrafx-16 Emulator

PCE.emu (PC Engine / TurboGrafx-16 Emulator)
version: 1.3.0
runs on firmware: 3.41 & under


– Accurate emulation and high compatibility rate.
– Zip file support
– CD emulation via loading cue files, you must have a system card rom named syscard.pce in the same directory as your cue files.
– Cue files may use external audio tracks in Ogg Vorbis & Wav (PCM, ADPCM, etc) formats (not working on PS3 currently)
– Optional on-screen multi-touch controls in addition to keyboard controls (needs Android 2.1 for multi-touch)
– Backup memory and save state support, one auto-save and one manual slot for save states
– No user activation or other nonsense

Performance Notes (as of version 1.3.0):

– Android : 55-60fps with hucards on a 550Mhz Droid running Android 2.2. CDs may need slight overclock (600-700Mhz) to run at similar speeds depending on the game’s screen mode. On-screen controller can cause a small speed hit so disable it when not in use, will be optimized in the future.

– iOS: 60fps on iPhone 4 with hucards & CDs (~50% cpu utilization). 20-30fps on iPod Touch 2nd gen.

PS3: 60fps with hucards & CDs.

Default Controls for Android:

– D-pad : navigate menus (Up & Down), Left to go up a directory in file picker, Right to select highlighted entry
– Z, X : Buttons I & II
– Space : Select
– Return : Run
– Menu : open/close the main menu
– L : go directly to Load Rom menu
– Q : Save State
– W : Load State
– Search : Fast-forward in-game
– Back button : Exit game or go back in menus

Controls for iOS:

– Touch top-right corner : open the main menu
– Touch bottom-left corner : Fast-forward in-game (deactivates upon next input elsewhere on screen)

Controls for PS3:

– D-pad : navigate menus (Up & Down), Left to go up a directory in file picker, Right to select highlighted entry
– Cross : confirm/select menu entry, Button I
– Circle : cancel menu entry/go back, Button II
– Select : Select
– Start: Run
– L2 : open/dismiss menu
– R2 : Fast-forward

Currently known issues/bugs:

– No international character support in gui
– Not really a bug, but when running on a case-sensitive file system make sure your CUE file specifies references in the same case as on the file system.
PS3: only 1 controller is supported
PS3: loading a CUE file with external audio tracks causes the system to lock up
PS3: sound is not synced properly, causes slight distortion in the audio

Change log for v1.3.0 (2010.11.08):

-Updated to Mednafen 0.9.14-wip core with various emulation fixes
– 16-bit image rendering enabled to decrease GPU bandwidth and improve speed for devices where this is a bottleneck
PS3: Updated to use firmware 3.41 libraries, fixes slowdowns in games that use larger than 256 pixel wide screen modes
PS3: CD images now work, but only bin+cue for now. images with external audio tracks cause a system lockup

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